We are witnessing a rapid change in contemporary architecture which affects theory, design and fabrication, and in general, the whole discipline. It can be seen as a movement under the influence of information technologies and computer science. This movement has affected architectural education as well. Architectural education in academics undergoes some changes and informal education gains attention through the work of design studios in the format of workshops. The flexible and updating situation of the new tools and techniques, enabled the informal education of architecture to be as efficient as the academics.

In parallel to the current movements of architecture and related educational programs, CRAFT presents an extensive pedagogy of education with concentration on new design tools and techniques, digital fabrication technologies and related design-research methodologies. While presenting the basic knowledge, CRAFT would try to utilize the theory in application through the realization of ideas in one to one scale projects. Each project would question a challenge and the aim of the CRAFT would be to search the possible approaches, material systems, design proposals and in general, research methods to take the challenge. CRAFT will also host lectures and meetings in the related fields to present other voices of practitioners as well. In response to the changing parameters of the discipline and to qualify creative designers, CRAFT would try to Computationally Rethink Architecture and Fabrication Technologies.
CRAFT started as a research program to investigate new techniques in design and fabrication through realization of 1:1 projects. Co-directed with Zubin Khabazxi (AA), the output of the 2014 cycle is available at: TehranCraft.com
Algorithmic design tools have enabled us to design and fabricate complex objects. Subdivision of complex curved surfaces is one of the examples through which, realization and fabrication of architecture becomes possible. CRAFT 2014 designed and fabricated a pavilion in one to one scale. The main question was that how we can design and fabricate the project without subdividing it into tiles for fabrication purposes, but rather making it as a continues surface. Although there were industrial CNC milling machines and laser cutters available for the work, the main material system of the project was resin and fiber in different formats. The challenge was to discover the possibilities of this composite material system to use this knowledge for the design of the pavilion. The process of material system development, experiments, design and fabrication of the pavilion till the very end point was accomplished by the work of participants. More than teaching the basics, discussions and group works were the generator of the design product. Design through collective intelligence, and education through a design-research agenda were two main important achievements of CRAFT 2014.

| in collaboration with Morphogenesism |